Minecraft, Valorant and Diablo Are Under Investigation
2026. 10. 12. 게시
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최근 7일간의 스냅샷입니다.viralshooter 분석
YouTube API 데이터로 계산한 자체 지표입니다. YouTube 지표가 아닙니다.
위치
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◆ YouTube API 데이터로 viralshooter가 계산했습니다. YouTube 지표가 아니며 YouTube가 보증하지 않습니다.
| 지역 | 차트 | 최고 순위 | 처음 확인 |
|---|---|---|---|
| 오스트레일리아 | 인기 동영상 | #124 | 10월 13일 |
| 캐나다 | 인기 동영상 | #161 | 10월 13일 |
| 영국 | 인기 동영상 | #181 | 10월 13일 |
5일
YouTube 레코드
YouTube API가 반환한 그대로의 동영상 정보입니다.
- 게시일
- 2026. 10. 12. 오후 9:00
- 길이
- 14:16
- 카테고리
- Gaming
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- 영어 (en)
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주제
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- Role-playing video game
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1개 언어로 제공되는 제목과 설명
- 영어
태그 (27)
- bellular
- bellular news
- gaming news
- games industry
- EU gaming regulation
- European Union
- microtransactions
- in-game currency
- virtual currency
- consumer rights
- Minecraft
- Valorant
- Diablo Immortal
- Blizzard
- Xbox
- Microsoft
- Riot Games
- Ubisoft
- Hunt Showdown
- For Honor
- Star Stable Online
- Robux
- World of Warcraft
- RuneScape
- Digital Fairness Act
- EU Kids Act
- CPC Network
설명
Europe is investigating Minecraft, Valorant, Diablo Immortal and more over their in-game currencies. The industry offered clearer prices and refunds, but regulators still want more. The fight now rests on a much bigger question: should virtual currency count as real money, and what would that mean for everyone who plays? Join us at https://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team! 00:00 Europe Takes On Microtransactions 00:55 How the Investigations Started 03:11 Gaming Offered a Compromise 07:05 Is In-Game Currency Real Money? 10:35 Why This Could End Up in Court Sources: https://commission.europa.eu/topics/consumers/consumer-rights-and-complaints/enforcement-consumer-protection/consumer-protection-cooperation-network_en https://commission.europa.eu/document/8af13e88-6540-436c-b137-9853e7fe866a_en https://www.videogamesindustrymemo.com/p/fight-breaks-out-over-eus-new-in https://bellular.games/the-european-pushback-on-mtx-regulation/ https://commission.europa.eu/news-and-media/news/european-commission-hosts-stakeholders-talks-application-cpc-networks-key-principles-games-virtual-2025-06-03_en https://www.linkedin.com/posts/industrys-response-to-the-cpc-networks-share-7511092373549101056-il8S/ https://www.videogameseurope.eu/news/industrys-response-to-the-cpc-networks-non-legally-binding-principles-on-in-game-currencies/ https://bellular.games/loading-screen-the-eu-takes-on-gold-farmers/ https://bellular.games/loading-screen-epic-backed-down-on-the-eus-new-mtx-rules/모두 보기
Europe is investigating Minecraft, Valorant, Diablo Immortal and more over their in-game currencies. The industry offered clearer prices and refunds, but regulators still want more. The fight now rests on a much bigger question: should virtual currency count as real money, and what would that mean for everyone who plays? Join us at https://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team! 00:00 Europe Takes On Microtransactions 00:55 How the Investigations Started 03:11 Gaming Offered a Compromise 07:05 Is In-Game Currency Real Money? 10:35 Why This Could End Up in Court Sources: https://commission.europa.eu/topics/consumers/consumer-rights-and-complaints/enforcement-consumer-protection/consumer-protection-cooperation-network_en https://commission.europa.eu/document/8af13e88-6540-436c-b137-9853e7fe866a_en https://www.videogamesindustrymemo.com/p/fight-breaks-out-over-eus-new-in https://bellular.games/the-european-pushback-on-mtx-regulation/ https://commission.europa.eu/news-and-media/news/european-commission-hosts-stakeholders-talks-application-cpc-networks-key-principles-games-virtual-2025-06-03_en https://www.linkedin.com/posts/industrys-response-to-the-cpc-networks-share-7511092373549101056-il8S/ https://www.videogameseurope.eu/news/industrys-response-to-the-cpc-networks-non-legally-binding-principles-on-in-game-currencies/ https://bellular.games/loading-screen-the-eu-takes-on-gold-farmers/ https://bellular.games/loading-screen-epic-backed-down-on-the-eus-new-mtx-rules/
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